This is a post my home group players SHOULD NOT READ.
1007 - Asterion Population ~ 5000, 500 Militia, 50 Men at Arms. Tags: Incompetent Ruler, Corrupt Officials - Capital of Yavana. Satrap is Ajaxos (Knight 12), a deluded warrior. His vizier, Babashek (Wizard 10), plots his death. Chief merchant is Kistomerces - will buy magic items for 50% value. Guard is lead by Nordron barbarian named Eirik Blom. Has latent psychic powers.
0604 - Elone - 500, 50 Militia, 5 Men at Arms. Tags: Grasping Noble - Acts as trading post along river. Governor Akekos (Fighter 6) is in league with Babashek and thinks he will replace Ajaxos.
1712 - Oetylus - 2000, 200 Militia, 20 Men at Arms. Tags: Plague, Malignant Slum - Shitty habor town that acts as repair point on ships going to Asterion or Ilion. Beset by plague of boils because of angry home gods. Think it’s because of the necromancer in hex 1414. Governor Lukos (Rogue 7) is a cunning rogue who cares little for his people.
0208 - Olizon - 2000, 200 Militia, 20 Men at Arms. Tags: Wizard School, Forced Evictions - Totalitarian Aramite city. Ruler is the Wizard of Red (Wizard 12), who seeks apprentices. Expels people from the city based on strange visions he gets from using a spyglass to read the shadows on the Dwelling of Demons.
0204 - The High Keep - Large Keep - 80 Men at arms, 8th Level Lord (Knight), 5th Level Captain (Barbarian), 20 Crossbowmen, 20 Light Horse, 40 Hoplites - Tags: Exiled Magistrate, Wanted Outlaw.
0809 - Moonrise Castle - Castle - 200 Men at arms, 8th Level Lord (Wizard), 6th Level Captain (Knight), 50 Knights, 50 Crossbows, 100 Hoplites - Tags: Motherlode, Secret Recipe
0210 - Dwelling of the Demons - tomb of demon sealed during the Age of Silver. Belt buckle in
0216 - Shrine of the Old One - Gorilla People temple dedicated to ancient dinosaur god.
1105 - Water God’s Temple - Temple of Abzu. Sealed from priests and parishioners by the angry god.
1414 - Palace of the Necromancer - Palace located in a cave. Inhabited by necromancer and bandit crew.
2306 - Tomb of the First Men - Tomb dedicated to hero of the First Men from the Reptile Wars.
0106 - The last remaining wall of a temple to Serapis. Guarded by 5 harpies. An old altar piece is buried in the sand inside what would’ve been the temple. Contains 90pp, a set of gilded laurels (150gp), incense (600gp)
0111 - A group of 6 cavemen are working their way through an old Aramite village of five huts looking for loot. The inhabitants took all valuables with them because of the coming of a strange mold found in many of the huts. Some corpses can be found with strange black threads growing out of their eyes and mouth. CON save or contract a deadly disease from the mold spores.
0202 - A group of 16 gorilla people pick through the remains of an old battle between Ilionians and Aramites. Few items remains, but picking through the carnage will yield 500gp in gold teeth.
0214 - Iron Golem guarding a Sun Sword.
0301 - Scorch marks cover a broad area of land. A burned corpse holds an undamaged set of Pipes of the Sewers.
0315 - 60 gorilla people have a small village around a hideous idol of a gorilla god.
0410 - 4 Charon Fiends guard an ancient vault containing the miraculously preserved body of one of the Men of Gold. The body itself, if it can be carried, would be worth 2500gp if melted (though what man in Yavana would do this is unknown). Burial garb (2500gp), “heavy silver” worth 2500gp, 5000gp
0413 - An algae-filled cistern is all that remains of an Aramite castle.
0502 - Wild dogs play with a copper golem (HD3). It plays with them like a little boy, tussling and play hitting, but will attack any humans that come near along with the dogs.
0505 - 2 Rocks lair on a mountain. Has a platinum idol of Zeus that, if it can be carried away, would be worth 9000gp.
0509 - A storm giant attempts to open the magical door to his treasure cache but has forgotten the magic words. Without the words it is impossible. If somehow opened it contains 8500gp, an extra set of lovely clothes for a giant-sized humanoid (8500gp to right buyer), and a magic cutlass +3 for a normal sized human.
0515 - 0616 Isle of the Old God; A group of 6 satyrs frolicks on this island, playing pan pipes, singing, and molesting the occasional herd animal. If any humans land, they will inform them that “[they] have such things to show you” and will attempt to take the players to a pit containing a primordial one that they call “mother.”
0602 - 6 Iguana people celebrate the destruction of an air loom a wizard had been using to harass them. The air loom’s parts are worth 3000gp, but none of the iguana people will allow anyone to take it away.
0606 - 2 cavemen worship a 3’ tall silver idol in the style of a moai. Praying or meditating before it will turn the victim into a caveman (charisma save avoids).
0609 - A dead body in a cavern is guarded by the hero’s wraith, which refuses to leave this mortal coil. He strikes at all that enter with a short sword of wounding and appears as a spectral hoplite.
0611 - Abandoned camp filled with obvious plague victims holds chest. Chest is locked and contains 500gp. Spending enough time in the chest requires a CON save in order not to catch the plague.
0705 - 3 Raptors hover over the corpse of a wizard. They have destroyed his spellbook and are engaged in tearing out and eating pages, which has given them an odd, phosphorescent glow. Wizard wears a golden circlet (2500gp), 1 star sapphire (2500gp), and has 250pp
0707 - 13 Purple scaled human-like beings (2 HD, AC 16, as Fighter 2) are cursing over their dead worm-mount. They speak no language known to the surface world. Their weapons are masterwork but made of a strange plastic no one will buy. Their strange plastic cards are worth nothing on the surface world.
0801 - The remnants of an old trail are the haunt of 3 giant mantises.
0803 - A shrine to Dionysus lies in the jungle. A fount burbles with dark purple wine. If the wine is tasted, gives the identity of the demon in the Dwelling of Demons.
0805 - A khemian wizard (4) and his 15 pirate minions are attempting to salvage some papyri from the river. They have 1500gp on them in a small chest two of the pirates carry, wizard robes bejeweled with little garnets cut into dinosaurs (1500gp),
0903 - Dead man tangled in vines with dead pteranodon mount. Covered in army ants. Save or die to interact. 750gp jeweled belt buckle on corpse.
1009 - Giant metal buckle appears to be natural rocks from a distance. No guardians. If excavated worth 1000gp in iron.
1101 - The Tower of the Hydra is a ruined tower (no floors or roof remaining, but exterior walls) where hordes of snakes are summoned by an ancient force. The snakes fight in a mass as a 7 headed hydra. If the “hydra” is slain, his body is revealed to be surrounding an enormous gem worth 6000gp.
1104 - 112 Iguana people built their village around a basalt block depicting the coronation of one of the First-men. Together the village has 60000sp, a golden circlet covered in emeralds (2000gp), and a rod of pure gold (2000gp).
1106 - Partially submerged painted depicts serpent with spiral eyes. Looking at it for any length of time requires a WIS save or be blinded for one hour. A group of 7 Jaculi hang in nearby trees to drop down on those blinded by the stone.
1109 - A set of boundary stones kills any who cross it and resurrects them as zombies (Wisdom save to avoid). 2 victims have yet to succumb to rot. In the center of the boundary stones is a buried sarcophagus containing no corpse but 1000gp.
1115 - A group of 160 bandits work 30 slaves at a wheel of pain. They are led by a bandit chief (HD 5, AC 16) and have 4 sub-chiefs (HD 2, AC 14). If their camp is raided one will find 1500gp in a locked chest, a silver circlet belonging to the chief (500gp), 10 bloodstones (50gp each) in a small sack, and a mahogany throne (500gp)
1202 - A +1 Ilionian breastplate, partially hidden by ferns, serves as the home for a mass of 5 poisonous snakes.
1208 - The foundations of this old Ilionian villa are haunted by 4 shadows. Under a “loose” cobblestone (trapped with poison gas, CON save or face type III poison), is a bag containing 1500gp, 4 black pearls (400gp each), and gold-threaded desert pants (1500gp).
1210 - 6 weretigers guard a shrine they have defaced and rededicated to Mouther Mountain. 3000gp, kingly robes (3000gp), gilded castration tool (3000gp to the right buyer)
1412 - A group of 6 fire giants futz with their broken earth borer. They wish to return to their cthonic abode. They have 650pp, art-deco pottery from the center of the earth (6500gp to right buyer), and the earthborer itself could be sold for 6500gp to the right buyer.
1702 - 1 Kraken guards a sunken ship. Inside a chest in the ship is 15,000gp, and platinum bars (7500gp). Chest’s are trapped but mechanism is too slow to work underwater.
1904 - A group of seven pirates had attempted to return here for their treasure but were ambushed by an ankheg. In a partially unburied chest one can find 5000gp.
2011 - 6 Cyclops guard a tomb of a bi-clops (2 headed cyclops mage). Tomb contains +2 Great Hammer, 25 steel bars (6000gp), purple mantle (3000gp), and 3000gp
2012 - 16 strangely lovelorn cyclops attempt to repair a woman of gold for sex reasons. They argue mightily over who will get to “serve” her first. It is very strange. The broken woman could be sold for 2000gp.
2014 - A patch of oil emanates from a strange, metal barrel at the bottom of the ocean.
2204 - 4 Perytons hover over a raft filled with corpses. Each has golden antlers worth 1000sp each.
2310 - A strange, tumbled keep is completely covered in green slime. All interior metal and organic matter has been destroyed.